Uses of Interface
dev.relism.flash.transport.ConnectionProtocol
Packages that use ConnectionProtocol
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Uses of ConnectionProtocol in dev.relism.flash.http1
Classes in dev.relism.flash.http1 that implement ConnectionProtocolModifier and TypeClassDescriptionfinal classThe HTTP/1.1 keep-alive request loop: parse → route → handle → respond, repeated until the connection closes. -
Uses of ConnectionProtocol in dev.relism.flash.http2
Classes in dev.relism.flash.http2 that implement ConnectionProtocolModifier and TypeClassDescriptionfinal classOwns one HTTP/2 connection's demultiplexing and connection-level protocol state. -
Uses of ConnectionProtocol in dev.relism.flash.transport
Constructors in dev.relism.flash.transport with parameters of type ConnectionProtocolModifierConstructorDescriptionConnectionRunner(ExecutorService executorService, Set<Socket> activeSockets, ScratchPool scratchPool, AbstractRouter router, AbstractWsRouter wsRouter, FlashConfiguration configuration, ConnectionProtocol http1Protocol, Supplier<? extends ConnectionProtocol> http2ProtocolFactory) Constructor parameters in dev.relism.flash.transport with type arguments of type ConnectionProtocolModifierConstructorDescriptionConnectionRunner(ExecutorService executorService, Set<Socket> activeSockets, ScratchPool scratchPool, AbstractRouter router, AbstractWsRouter wsRouter, FlashConfiguration configuration, ConnectionProtocol http1Protocol, Supplier<? extends ConnectionProtocol> http2ProtocolFactory)