HttpProxy and Http2Client (719 LOC) shipped a reverse-proxy adapter and outbound HTTP/2 client from flash core with zero callers anywhere in the server itself — only each other and their own tests. An HTTP/1.1+2 server framework has no business bundling an outbound client; that capability belongs in its own flash-extensions/flash-ext-* module if/when it's needed. Removed, along with the now-dead src/bench load driver that depended on Http2Client (no replacement client written here — flagged as follow-up work, not silently dropped). docs/http2/ had accumulated core, cross-protocol documentation alongside genuine HTTP/2-protocol internals: HTTP1-HARDENING, TRANSPORT, MESSAGE-MODEL, TRAILERS-AND-STREAMING and BYTES all describe machinery HTTP/1.1 and HTTP/2 share, not HTTP/2 specifically. Moved to a new docs/core/, leaving docs/http2/ to the protocol layers, wire internals and operational docs that are actually HTTP/2-specific. CLEARTEXT-AND-PROXY.md renamed to CLEARTEXT.md and its now-removed upstream-client section cut, matching the source removal above. README.md: removed the "HTTP/2 upstream proxy" section (documented the deleted HttpProxy/Http2Client), the flash-bench module row and build command (not a module that exists in this repo), and fixed every doc link to the new docs/core/ paths. Added the new FlashConfiguration.maxConnections field to the configuration reference. src/bench/ (a load-test harness distinct from the JMH suite, not wired into any Maven profile or CI) is committed here for the first time.
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Transport architecture
Audience: contributors. This document describes the shared listener and connection layer behind the HTTP/1.1 and HTTP/2 implementations.
Why this exists
The original HttpServer (563 lines) did bind, accept, virtual-thread dispatch, WebSocket
upgrade detection, WebSocket handshake, the WebSocket session loop, keep-alive detection, HTTP
response serialization, chunked encoding, hex encoding, and decimal encoding — eleven reasons to
change in one class (R6). It also held three ThreadLocals that meant "one per connection" under
virtual threads, not "one per core" (EX-06), and used synchronized around blocking socket
writes in WebSocketSession, which pins a virtual thread's carrier on Java 21 (EX-01).
The current design replaces it with named, single-responsibility components and a
ConnectionProtocol seam implemented by both wire protocols.
Package layout
dev.relism.flash.transport
├── TransportFactory composes everything below; ServerHandle.create()'s implementation (EX-34)
├── ListenerBinder FlashConfiguration.Listener -> bound ServerSocket
├── BoundListener record: the bound socket + whether it is TLS
├── TransportTuning accept-thread count / backlog / socket buffer size constants
├── AcceptLoop one listener's accept loop body
├── ConnectionRunner per-connection setup/teardown: TLS handshake, protocol negotiation,
│ dispatch to a ConnectionProtocol, guaranteed cleanup
├── ConnectionProtocol the h1/h2 seam: void run(ConnectionContext)
├── ConnectionContext everything a ConnectionProtocol needs, bundled (record)
├── ConnectionScratch per-connection reusable buffers (EX-06's fix)
├── ScratchPool a bounded cache of ConnectionScratch instances
├── ServerLifecycle implements ServerHandle: start/startAndBlock/stop, graceful shutdown (EX-32)
├── BufferedByteSource the buffered, deadline-aware, peekable inbound-byte source (Phase 1, EX-10)
└── ProtocolNegotiator/NegotiatedProtocol ALPN + h2c preface detection (Phase 1)
dev.relism.flash.http1
├── Http1Connection implements ConnectionProtocol: the h1 keep-alive request loop
├── Http1ResponseWriter serializes a Response as an HTTP/1.1 message
└── Http1KeepAlive keep-alive decision + the shared Connection-header token scanner (EX-13)
dev.relism.flash.websocket (existing package, extended)
├── WebSocketUpgrade upgrade detection + handshake response
├── WebSocketLoop the session read/dispatch loop
├── WebSocketSession per-connection WS I/O (frame codec + send API), EX-01/EX-11/EX-12
└── WebSocketProtocolException RFC 6455 violation, carries the correct close code
The connection lifecycle
TransportFactory.create(configuration, router, wsRouter)
binds every configured listener (ListenerBinder)
builds one ConnectionRunner (shared virtual-thread executor, ScratchPool, both protocols)
returns a ServerLifecycle (implements ServerHandle)
ServerLifecycle.start()
for each listener, spawns TransportTuning.ACCEPT_THREADS platform threads
each runs AcceptLoop.run(listener, runner, this::isStopped)
AcceptLoop.run(...)
loop: listener.socket().accept() -> runner.accept(socket, stopped)
ConnectionRunner.accept(socket, stopped)
submits to the virtual-thread executor -> handle(socket, stopped)
ConnectionRunner.handle(socket, stopped)
activeSockets.add(socket); scratch = scratchPool.acquire()
try:
configure TCP_NODELAY / send buffer size
if SSLSocket: force startHandshake() under headerReadTimeoutMs (EX-30)
wrap streams: BufferedByteSource in, buffered OutputStream out, raw OutputStream rawOut
negotiated = negotiateProtocol(socket, in) # ALPN or h2c preface
build ConnectionContext
dispatch to http1Protocol.run(ctx) or http2Protocol.run(ctx)
finally:
activeSockets.remove(socket); scratchPool.release(scratch)
Http1Connection.run(ConnectionContext) is where HTTP/1.1 semantics actually live: the
keep-alive loop, the idle/header/body deadline transitions (Phase 1), the MalformedRequestException
rejection path, the WebSocket upgrade handoff, and the response write.
ConnectionScratch and ScratchPool (EX-06)
ThreadLocal is the right idiom when "one per thread" means "one per core" — a bounded
platform-thread pool. Flash runs one virtual thread per connection
(Executors.newVirtualThreadPerTaskExecutor()), so a ThreadLocal there means one per
connection, with no upper bound: at 100 000 concurrent connections, an 8 KB relay buffer alone
would be ~800 MB that a bounded pool would otherwise cap.
ConnectionScratch is therefore an explicit, plain object (decimal-encoding buffer, streaming
relay buffer, the WebSocket-handshake MessageDigest) acquired from a ScratchPool at
connection start and released at connection end. The pool is a bounded cache, not a
leak-free arena: above its bound (min(availableProcessors * 64, 4096) by default), a released
scratch is simply dropped for the garbage collector rather than queued, so an unusually large
burst of connections cannot grow it without limit.
The routers use an explicit per-connection scratch passed through AbstractRouter.route; neither
FastPathRouterImpl nor FastPathWsRouterImpl retains connection state in a ThreadLocal.
The ConnectionProtocol seam (R1 / DEC-02)
public interface ConnectionProtocol {
void run(ConnectionContext ctx) throws IOException;
}
ConnectionRunner decides h1 vs h2 exactly once, immediately after ALPN/preface detection, and
dispatches to Http1Connection or Http2Connection. Neither implementation is aware the other
exists — dev.relism.flash.http1 and dev.relism.flash.http2 do not import each other, enforced
by PackageBoundaryTest.
Graceful shutdown (EX-32)
Two stages, driven by ServerLifecycle.stop():
- Stop accepting. Every listener socket is closed immediately;
stoppedflips totrue. - Drain, then force-close.
Http1Connection's request loop checksctx.stopped()twice: once before waiting for the next request (exits immediately if already stopped, rather than waiting out the idle-keep-alive timeout), and again right before writing the current response — forcingConnection: closeon it even if the response's ownConnectionheader logic would have said keep-alive, and even if shutdown began while the handler was running (the common case).ServerLifecycle.stop()pollsactiveSocketsfor up toshutdownDrainTimeoutMs, then force-closes whatever remains and shuts down the executor.
HTTP/2 shutdown sends the two-stage GOAWAY sequence from RFC 9113 §6.8 before the lifecycle's
drain deadline force-closes remaining sockets.
What changed for WebSocket (EX-01, EX-11, EX-12, EX-13)
EX-01:WebSocketSession's two blocking-write sites (close,writeFrame) now serialize on aReentrantLockinstead ofsynchronized (out)— a virtual thread blocking insidesynchronizedpins its carrier platform thread on Java 21 (JEP 491, which removes this, is JDK 24+).ReentrantLockunmounts the blocked virtual thread instead.EX-11:readFrameused to read the extended-length and mask-key bytes one at a time. It now reads that whole variable-length remainder in a single boundedreadFullyinto the existinghdrScratcharray, then decodes with shifts.EX-12:readFramenow reassembles continuation frames into one logical message (bounded by the same buffer a single frame already had), enforces the masking direction RFC 6455 §5.1 requires for this session's role, validates the opcode against the RFC's defined set, enforces control-frame constraints (not fragmented, ≤125 bytes), and reports violations viaWebSocketProtocolExceptioncarrying the correct close code (1002 protocol error, 1009 message too big) forWebSocketLoopto send before closing.EX-13: theConnectionheader is a comma-separated token list, not a single value —Http1KeepAlive.tokenListContainsis the one scanner both the keep-alive decision andWebSocketUpgrade'sConnection: Upgradecheck use, so they cannot drift apart again.